Fuad from The Inquirer is reporting that NVIDIA's upcoming G80 GPU will be DX10 compliant, but that it won't feature a unified shader architecture. Rumor has is ATI's R600 GPU will be a unified ...
Microsoft has released a preview of the next step in DirectX Raytracing to its Windows Insider Program, meaning developers can start to play with new performance enhancing features to deliver a better ...
NVIDIA teams up with Microsoft to introduce neural shading, enhancing gaming graphics with AI. NVIDIA RTX Kit upgrades include Unreal Engine 5 support and enhancements for RTX Mega Geometry. Up Next: ...
During CES 2025, Nvidia held an Editors' Day where it provided technical briefings on a host of technologies related to its upcoming RTX 50-series GPUs. It was an all-day event, kicked off with the ...
TL;DR: NVIDIA's GeForce RTX 50 Series marks a shift towards AI-enhanced rendering in gaming, with technologies like DLSS and Frame Generation. AMD and Microsoft are also adopting AI-based models.
TL;DR: Half-Life 2 RTX Remix is a mod that enhances the classic game with NVIDIA's RTX Remix tools, transforming it into a visually stunning experience with path-tracing and the brand-new RTX Neural ...
One of the G80 GPU's main benefits is its full support for DirectX 10, Shader Model 4.0, and the other features inherent to Microsoft's upcoming API. In addition to the increased performance offered ...
GPU hardware has gone through an extensive overhaul over the past decade with the industry moving from first generation fixed function graphics accelerators (precursor to the GPU) all the way to the ...
LAS VEGAS, Jan. 7, 2014 -- International CES (#CES2014) – Vivante Corporation today announced the release of its next generation GC7000 series graphics IP cores based on Vega technology enhanced with ...
The Unified state of DirectX 10. What you need to understand that the new microarchitecture of the the Dx10 GPU (Graphics Processing Unit) has been changed significantly, the generic elements are all ...