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Boredom can be productive, apparently. At least it was for Clair Obscur: Expedition 33 director Guillaume Broche, who first dreamed about creating the critically acclaimed RPG while "bored in their ...
Expedition 33 director Guillaume Broche was previously a brand development manager and narrative lead at Ubisoft, but left to ...
Expedition 33 blew fans away, and now we're finding out why the studio initially opted not to pitch this idea to Ubisoft.
16h
TheGamer on MSNClair Obscur: Expedition 33 Devs Explain How They Formed Their TeamExpedition 33 developer Sandfall Interactive was formed after the game's director was bored at his job at Ubisoft. He started ...
Director Guillaume Brochu admitted that the undoubtedly successful Clair Obscur: Expedition 33 might not have been born if ...
Clair Obscur Expedition 33 was a massive hit, and its team knows that coming together to make that hit wasn't a typical thing ...
11h
Soap Central on MSNClair Obscur director says AAA studios would’ve taken 20 years to greenlight Expedition 33Expedition 33’s director is of the opinion that the game would have taken over two decades to get the green light had he pitched it to an AAA studio.
15h
Dexerto on MSNClair Obscur: Expedition 33 director says it could never have been made at a AAA studioGame director Guillaume Broche detailed how the project wouldn’t have been feasible at a bigger studio in an interview with Pouce Cafe.
Expedition 33 is the biggest surprise success of 2025 so far. But outside of the sales and player numbers, its origin is a ...
Expedition 33 is the best rated game of the year and is already in contention for Game of the Year. So where's the DLC?
Expedition 33 is a stunning work of art that fixed my turn-based issues and allowed me to experience what may in fact be one ...
North America's top-selling title is The Elder Scrolls IV: Oblivion Remastered, followed by the ever-popular Minecraft in ...
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