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  1. Tutorials | Adventure Creator

    3D primer Making a 2.5D game First-person primer Recreating Unity's adventure game Advanced videos Already familiar with AC? Here we cover more advanced techniques.

  2. Downloads | Adventure Creator

    Downloads The complete manual Want to study the full documentation to really know if Adventure Creator's for you? Grab it now!

  3. Home | Adventure Creator

    Adventure Creator is a fully-featured Unity toolkit that has all you need to make your own adventure game. From 2D point-and-clickers like Monkey Island, to cinematic epics like Telltale's The Walking …

  4. Recreating Unity's adventure game | Adventure Creator

    Recreating Unity's adventure game Already know your way around Unity? Learn how to take the assets and scenes from Unity's Adventure Sample Game and use AC to rebuild it. Note: The New Game …

  5. FAQ - Adventure Creator

    FAQ Q1. What is Adventure Creator, and what does it do? AC is a plugin for the Unity game engine, that provides tools needed to produce adventure games. Such games are typically non-combatative, and …

  6. Introduction Adventure Creator, or “AC”, is a toolkit for Unity that can be used to make 2D, 2.5D and 3D adventure games. Navigation, inventory, characters, conversations, cutscenes, saving and loading …

  7. Installation - Adventure Creator

    Installation Adventure Creator is an asset for Unity that is available to purchase on the Unity Asset Store. Asset purchased on the store can be imported into Unity from the Package Manager. Choose …

  8. Made with AC | Adventure Creator

    The Uncertain: Last Quiet Day by New Game OrderShiver by Kowai Sugoi Studios

  9. Making a 2.5D game - Adventure Creator

    In Adventure Creator, 2.5D refers to the use of 3D character on top of 2D backgrounds - the same technique used by games like Grim Fandango and The Longest Journey. It's a complex - and visual - …

  10. Introduction - Adventure Creator

    Introduction These first few tutorials will help you get and up and running, regardless of what type of game you intend to make. If you're just getting started, it's recommended to go through these, and …